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1. Click to Register.
2. Sign up using your IKARIAM username.
3. Contact the Board Administrator to activate your account.
4. Remember to watch for FORUM ANNOUNCENTS in circulars by the Board Administrator

-> If you do not contact the Board Admin when registering your account will not be activated.
-> An account registered which does not match any usernames on our alliance members-list will be banned until the proper owner has been confirmed and the name changed / account deleted.


Thank you.
~ Barrbossa (Board Admin)
Dark Knights
IMPORTANT ~ Please Read

If you are a new member in the Dark Knight alliance or simply need to register, then please use these following steps:

1. Click to Register.
2. Sign up using your IKARIAM username.
3. Contact the Board Administrator to activate your account.
4. Remember to watch for FORUM ANNOUNCENTS in circulars by the Board Administrator

-> If you do not contact the Board Admin when registering your account will not be activated.
-> An account registered which does not match any usernames on our alliance members-list will be banned until the proper owner has been confirmed and the name changed / account deleted.


Thank you.
~ Barrbossa (Board Admin)
Dark Knights
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 [REX vs LCN] Operation Omega

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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 8:30 am

Hi all,

To those who are in the area near 87:60 to 91:59. You should understand that their major players are in this area and we need to kick them out of this area so we can send our troops to assist our allies else where. Furthermore, it is not nice to have them creating havoc on our own backyard. So, please post with these information and discuss.

  1. Online timing according to server time
  2. Current military strength (your units information)
  3. Current home base (where you store your units before going to bed or work or study or whatever)
  4. Your current operation (pillaging, random hitting, etc)
  5. Currently military production (the units that you are producing in barrack now)
  6. Enemies in the area with coordinations and size of army/naval
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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 8:31 am

---- Military informations of enemies' locations and strength ----

*To be updated*
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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 8:32 am

--- Online timing ---

Lu5ck -> 0700 to 1900 (Currently on study break, subject to changes)
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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 8:50 am

Online timing according to server time
0700 - 1900

Current military strength (your units information)
Hop 1.8k
Sword 2k
Gunner 300
Mortar 86
Cook 80
Doc 40

Paddle 287
Submarine 334
Mortar 50

Current home base (where you store your units before going to bed or work or study or whatever)
Midgar - 90:58

Your current operation (pillaging, random hitting, etc)
Sending fleet to kill enemies' fleets

Currently military production (the units that you are producing in barrack now)
1000+ hop
1000 swords
100 balloons (i think)
200 helicopter (i think)
60 catapult (i think)

Enemies in the area with coordinations and size of army/naval
IanDC @ Odysey 90:59
paddle 145
submarine 92
mortar 60

Omicron @ polis 90:59
Estimated to have (this is not accurate)
2k hop
1k sword
700 steam
300 gun
100 gyro
100 catapult

200 fireships
50 submarine

Gearops @ Atlantis 90:60
Estimated to have
hop 2k
sword 500
gun 200
mortar 70
gyro 150
doc 40
cook 60

I suspected that they are gathering at Odysey when they are offline
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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 4:42 pm

Atlantis 90:60 - Spy report

Sulphur Carabineers 1,190
Swordsman 7,227
Hoplite 9,671
Steam Giant 709
Gyrocopter 763
Mortar 198
Doctor 70
Cook 280
Balloon-Bombardier 257
Catapult 177
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Lu5ck
Newbie Poster
Newbie Poster



Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 4:55 pm

ooo...i can't edit old post T_T
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Lu5ck
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Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySat Mar 26, 2011 9:16 pm

town o ella 91:59

fireship 160
cat 50
sub 60
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Lu5ck
Newbie Poster
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Posts : 12
Join date : 2011-03-18

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptySun Mar 27, 2011 8:48 pm

Odysey 90:59

Ram Ship 12
Ballista ship 96
Fire Ship 963
Catapult Ship 74
Mortar Ship 238
Paddle-Wheel-Ram 379
Diving boat 562
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Barrbossa
Admin
Admin
Barrbossa


Male Posts : 32
Join date : 2011-02-06
Age : 29
Location : York

[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega EmptyMon Jun 20, 2011 8:14 pm

Locked and Archived.
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[REX vs LCN] Operation Omega Empty
PostSubject: Re: [REX vs LCN] Operation Omega   [REX vs LCN] Operation Omega Empty

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[REX vs LCN] Operation Omega
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